68TH GRAMMYS AWARD PACKAGE
68TH GRAMMY AWARDS PACKAGE
Design Challenge
Reimagine the 68th GRAMMY Awards with bold, innovative graphics, including a dynamic title sequence and logo, to capture the excitement of music’s biggest night.
Credits
Package design and animators : Juansebastian Hincapie & Jisoo Park Grammy Model : EJ Hassenfratz Sound Design : Kelly Warner
RESEARCH
Software
Cinema 4D
After Effects
GRAMMY AWARDS MARKETING
The GRAMMY Awards, presented by The Recording Academy, honor excellence in music and are known as music’s biggest night. The trophy’s gramophone design reflects its original name, the “Gramophone Awards.” From 2010–2020, marketing styles varied widely, while 2020–2024 saw a more unified look featuring bold colors and creative trophy variations.
CONCEPTS
STORYBOARD
2ND PASS
For our 2nd pass, we animated the lower third and animated the background animation of the stage
We where also given the critique to make the vectorized image more cinematic
1ST PASS
For our first pass, we needed to provide style frames and conceptualize the animation that would go along with it
We where also given the critique to make to make the colors more unified and animate all the style frame.
FINAL PASS
For our Final pass, we took the critique we where given and made the shape language more consistant and make the made the animation for the yellow flow more unified
PACKAGE ANIMATIONS
CATAGORY ANIMATION
The goal was to highlight the category winner using our new design style, while making sure it still looked important and prestigious.
BACKGROUND ANIMATION
The background animation is meant to look elegant and enhance the viewer’s experience while the speaker is on stage. It also follows our new design style to keep everything consistent.
OPENING ANIMATION
The goal was to showcase the Grammy trophy in a way that highlights its importance while using our new design style.
LOWER THRID
The lower third animation is not meant to take attention away from what is happening on screen but give more context while still using our new design language.
TECHNICAL EXECUTION
To make the complex pattern animation easier to manage, I made each section its own comp and then combined them all into the final pattern.
To make the Grammy trophy look more interesting and fit our design style, we blocked out sections of its texture so we could later add patterns.
To make the vector style look more grand to go along with whats expected from the Grammys I used shadows and blurs to give the piece depth.
To add the patterns we had make the patterns into bump map materials and add a color in order to control how they blend onto the trophy.
SONOS AI
SONOS AI IN USE
We used Sonos AI to help us find the right tone and mood for the music in our animation. The AI gave us a good starting track that fit the feeling we wanted. Our sound designer, Kelly, then improved it by adding more variety and better timing, making the music more lively and in sync with the animation.
SOUND DESIGNER
FINAL THOUGHTS
With the combined effort of me and my partner Jisoo, we created a new version of what the Grammys’ 68th marketing could look like. This project helped me get more comfortable working in a production pipeline and taught me how to create a high-quality project in a short amount of time.